Friday, August 12, 2011

Observations on the New Generation of RM Development

I came back to RM in hopes to relinquish the days I had back then where I am in constant inspiration mode. Because RM2k/3 days were incredibly fun and inspiring. I was even ready to do multiple let's plays just because I'm so hyped.

But I think I'm proven very wrong. My observations:


1.) They focus on making their maps pretty than actual level design.
2.) They don't spend time at all to customizing their systems and rely too much on copy pasting scripts.


3.) Everyone is off on their own island. It's almost impossible to find help in the English community or at least team projects that actually work that aren't just new people helping each other. It seems that nobody that are of high level are willing to help and those who are new rely on commanding people instead of making their games with passion.


4.) Everyone is very opinionated than constructive unlike in the 2002-2006 days. What I mean by this is that, everyone is extremely picky unlike before were standards where very low and people focus on having fun. I'm really disappointed over this.


5.) Most of the communities I visit dearly are either dead or inactive. This is very disheartening...
6.) Only a selected few games from the New Gen caught my attention, I am worried :(


I joined in RPG-Atelier hoping that I'll find that flair again someday. I'll do my best to enjoy the English Community though! I might be on the wrong places. After all, a day just passed so far :D

5 comments:

  1. Skie here.

    I agree with most of what you've said, being one of those 'oldbies' from back in the old days of RM. But there are still some gems to be had in the community, even if the community overall has taken a relative nosedive.

    Take RPGmaker.net for instance. That's probably the best english general RM community out there. At least if you really must be with one I think. I myself am not so fond of the RM community in general, so I blog for my own project independent of the RM community and usually just lurk.

    I'm beginning to ramble now, but the bottom line I'd say is; find a few cool people to connect with! I find that to be much more valuable in regards to inspiration, help, and the feeling of the old days. You're definitely not going to find it in the modern communities! Especially the english ones.

    See ya!

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  2. Hi Skie, thanks for commenting!

    What you said is true. I wish I actually made friends before and kept in contact. But alas, I didn't. I feel that finding some of the oldbies or people like them is like searching for a needle in a haystack.

    I have seen RMN and unfortunately too intimidated to actually register in there, I'll just see how it goes.

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  3. What's so intimidating about RMN? I notice a lot of new people seem to share that sentiment. Some of the members can be a bit critical, cynical, and at times, overbearing. But that shouldn't drive you away!

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  4. I guess it's the atmosphere that's ruining it for me. But maybe I'll join in when I'm ready! :D

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  5. I like MD better, not fond of RMN other than the game pages now. Plus MD has a bunch of people who were around in RM2k3 days and still make good projects.

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